This approach ultimately makes PS3 games harder to emulate. In short, PS3’s CELL microprocessor had some very unique capabilities, which meant that developers over-relied on the CPU at the time. Compared to that, the PS3 has a different CPU that has more in common with the PS2 than Sony’s modern systems. The system architectures of the PS4 and PS5 are so similar that isn’t much of a problem to run PS4 titles on Sony’s latest system, with a couple of exceptions. He broke down what makes PS3 emulation particularly frustrating and sheds some light on why Sony is content with streaming PS3 games from the cloud instead. ![]() ![]() Whatcookie, who chose not to share his name, is also known for creating a 60 frames per second patch for the PS3 version of Demon’s Souls. To learn why PS3 games are so hard to bring to modern consoles, I spoke to Whatcookie, a contributor for the popular PS3 emulator RPCS3.
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